Skip to main content

Segment automations

What a segment automation is, event-based vs. time-based, and where to go for setup.

A
Written by Andrew McNiece

This article covers:

  • What a segment automation does, and how it differs from a dynamic segment

  • Event-based vs. time-based automations, and which to use

  • The automation dashboard, history, and how to check performance

  • Where to go for the step-by-step setup of each type


In short

A segment automation builds a fan segment automatically, either on a schedule or tied to your game schedule, then pushes it to a destination without you rebuilding it each time. There are two types: event-based, which run relative to a game, and time-based, which run on a cadence you set. Once an automation is created, its goal and destination can't be edited, only deleted and recreated.


What a segment automation is

A segment automation replaces the manual work of rebuilding the same segment over and over. Instead of creating a 'single game attendees' segment by hand after every game, you set the criteria once and the automation creates it automatically from then on.

Common use cases:

  • Sending a reminder to ticket holders before every game

  • Running a weekly check on fans who haven't attended in the last month

  • Welcoming first-time attendees within 48 hours of their event

Automations vs. dynamic segments

Dynamic segment

Segment automation

Updates

Grows and shrinks as fans qualify and stop qualifying

Fixed once created. Each run is a new snapshot

Timing

Updated after every data refresh

Runs on a schedule or game trigger

Use it when

You need an audience that stays current

You want to act on who qualified at a specific point in time

Event-based vs. time-based

Event-based

Time-based

Runs

Relative to each game in your schedule

On a cadence you set: hourly, daily, weekly, or monthly

Best for

Campaigns tied to a specific game, such as pre-game reminders or post-game follow-up

Ongoing lead flow and recurring checks that are not tied to one game

Setup walkthrough

Note: Not sure which to use? If the campaign only makes sense relative to a specific game, use event-based. If it should run on its own clock regardless of the schedule, use time-based. For exactly how each type is timed and evaluated, see How automations run.

Getting set up

From the Segmentation menu, select Automations, then New Automation. From there you choose Event Based or Time Based, then either an Automation Play or Create Custom Automation. For the full walkthrough of each type, see Set up an event-based automation or Set up a time-based automation.

To see which play fits your goal, see Automation plays available today.

Reviewing automations

The automation dashboard

The Segment Automation Dashboard lists every automation you've created, with its type, period, cadence, last and next run, remaining runs, destinations, and status.

Column

What it shows

Type

Event based or time based

Period

The start and end dates the automation is active for

Runs every

The cadence or trigger for the automation

Last run / Next run

When the automation last generated a segment, and when it will next

Runs left

Remaining runs within the automation period

Destinations

Where generated segments are pushed

Status

Scheduled, Active or Completed

Automation history

Click into an automation from the dashboard to see its run history: the trigger, segment size, run date, duration, and status. Each run shown here is a child segment. For what a child segment is, why a run can fail, and what each failure category means, see How automations run.

Downloading a segment manually

If you don't have a push destination enabled, you can still get the fan list. From the automation history, click the segment size, select View Fan List in Segment Analyzer, then select Download CSV.

Still need help?

Contact StellarAlgo support and include:

  • The automation name

  • The type: event based or time based

  • The date and time of the run in question

Did this answer your question?